After a Long Wait – We Love Master! Text Issues Fixed

text old 300x234 After a Long Wait   We Love Master! Text Issues Fixed to text new 300x225 After a Long Wait   We Love Master! Text Issues Fixed

I included this in my previous article relating to We Love Masters’s physical media release this year, but for those who skipped over it please do note that the issue with the text clustering together and text overflowing from the page has more or less been remedied through a number of methods to reduce such problems. To quote my original review of the game:

However, there was one considerable flaw that I felt needed to be pointed out, at least from my computer. The font had quite a few issues, and after an hour or so of playing around with the fonts – including the fonts I usually use to fix up issues such as this.

This is the official word taken straight from the MangaGamer blog:

That’s right, we’ve made adjustments to the font to help improve readability in the game. As a result of the font adjustments, several new instances of text-overflow occurred and the identification and correction of those overflow errors is what caused this game’s Master Data to take longer than the others.

We hope you’ll all enjoy the new text when the hard copies go on sale! (Those who have already bought the digital version of the game can download the update patch now from our website.)

Related posts:

  1. [18+ Review] We Love Master
  2. [18+] MangaGamer Slated to Release Physical Version of “We Love Master!” Early This Year
  3. [18+] MangaGamer – We Love Master! now on Sale
  4. Fall in Love with Dragonica!
  5. The Secret World – While You Wait for the Beta Signups

About Sam

Your average (??) 20 year old university student who studies by day and plays games, watches anime (and so-forth) every other moment of the day. Has been writing for The Otaku's Study for over five years (as the one and only writer) and enjoys writing about a wide variety of media products.