Details on the Combat System in Solatorobo: Red The Hunter

Solatorobo logo Details on the Combat System in Solatorobo: Red The Hunter

With Solatorobo: Red the Hunter getting closer and closer to launch, XSEED Games have unveiled some information on the combat system alongside some screenshots and combat videos. It is actually getting quite late so I will upload the videos tomorrow but until then, here is what XSEED have to say about their upcoming game in their recent press release:

throw enemy1 Details on the Combat System in Solatorobo: Red The Hunterthrow enemy2 Details on the Combat System in Solatorobo: Red The Hunter

When players jump into Solatorobo: Red the Hunter, the combat system is very straightforward but flexible, granting the player a variety of tactics. Dahak is extremely strong, allowing Red to attack his enemies by picking them up and literally hurling them onto the ground, into walls, or into each other. Red can chain together combos for more damage by snatching up enemies on the rebound as they bounce off the ground, and launching them back to the earth with a charge attack that causes even more damage. As the game goes on, Red and Dahak can learn even more grappling combat moves.

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At the core of this combat system are Dahak’s underlying abilities, such as hydraulics (lifting power) and mobility, which players have the ability to customize throughout the game by finding items in the world and purchasing new upgrades. If Dahak’s hydraulics have been upgraded, it makes picking up large enemies and hurling them much easier. If his mobility has been upgraded, it will be much easier for Dahak to get behind enemies where they are most vulnerable. It’s up to players to customize their Robo depending on the preferred method of combat.

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In addition to the ability to throw enemies into objects, Dahak can also grab projectiles out of the air and return them to the enemy with lethal force. When under attack by missile fire, players will be prompted to grab the missiles, at which point Dahak will throw them back to their point of origin. There is also a scripted sequence where Red can take control of a deck-mounted machine gun turret, knocking enemy fighters out of the sky and adding to the diversity of the game’s combat.

Solatorobo’s accessible yet customizable combat system is as equally engaging as its gripping narrative, and throughout the game players will encounter a variety of enemies which require them to change tactics and try new fighting styles.

Related posts:

  1. Xseed – Everything on Solatorobo: Red the Hunter
  2. Solatorobo – New Announcements
  3. Taking Machinima to the Next Level – Red Vs Blue Revelation Season 8
  4. Namco Bandai Partners to Release Atelier Totori in Australia + Australian Classifications
  5. XSEED to release Fishing Resort for Nintendo Wii

About Sam

Your average (??) 20 year old university student who studies by day and plays games, watches anime (and so-forth) every other moment of the day. Has been writing for The Otaku's Study for over five years (as the one and only writer) and enjoys writing about a wide variety of media products.